A Beginner's Guide to Forth
by
J.V. Noble
- Preliminaries
- Getting started
- The structure of Forth
- Extending the dictionary
- Stacks and reverse Polish notation (RPN)
- Manipulating the parameter stack
- The return stack and its uses
- Local variables and VALUEs
- Using memory
- Comparing and branching
- Documenting and commenting Forth code
- Parenthesized remarks
- Stack comments
- Drop line (\)
- Comment blocks
- Self-documenting code
- Integer arithmetic operations
- Looping and structured programming
- Indefinite loops
- Definite loops
- Structured programming
- Top-down design
- CREATE ... DOES> (the pearl of Forth)
- Defining defining words
- Run-time vs. compile-time actions
- Dimensioned data (intrinsic units)
- Advanced uses of the compiler
- Floating point arithmetic
- Non-trivial programming example
- Some remarks about strings
- Alphanumeric strings
- Pictured Numeric Output
- Some useful references
1. Preliminaries
Forth is an unusual computer language that has probably been applied
to more varied projects than any other. It is the obvious choice when
the project is exceptionally demanding in terms of completion sched-
ule, speed of execution, compactness of code, or any combination of
the above.
It has also been called ...one of the best-kept secrets in the com-
puting world. This is no exaggeration: large corporations have pur-
chased professional Forth development systems from vendors such as
Laboratory Microsystems, Inc., Forth, Inc. or MicroProcessor Engineer-
ing, Ltd. and sworn them to secrecy.
Some speculate (unkindly) that corporate giants prefer to hide their
shame at using Forth; but I believe they are actually concealing a
secret weapon from their rivals. Whenever Forth has competed directly
with a more conventional language like C it has won hands down, pro-
ducing smaller, faster, more reliable code in far less time. I have
searched for examples with the opposite outcome but have been unable
to find a single instance.
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2. Getting started
We will use Win32Forth for these illustrations. Download the file
w32for42.exe
and double-click on it to install on any Windows 95, -98, -NT, -ME
or -XP equipped machine.
The compressed files will then decompress themselves. They should also
install a program group on your desktop.
Now start Win32Forth by opening the program group and clicking on the
appropriate icon, probably something like this:
It should respond by opening a window and writing something like
32bit Forth for Windows 95, and NT
Compiled: July 23rd, 1997, 5:11pm
Version: 3.5 Build: 0008 Release Build
Platform: Windows 95 Version: 4.0 Build: 16384
491k bytes free
2,719 Words in Application dictionary
1,466 Words in System dictionary
4,185 Words total in dictionaries
8,293 Windows Constants available
Loading Win32For.CFG
*** DON'T PANIC, Press: F1 NOW! ***
You can use UPPER or lower-case to type commands and data. Win32Forth
is case-insensitive.
You can also start the WinView editor by clicking on its icon in the program
group. The features of the editor are fairly standard and self-explanatory. Make
sure to set the preferences (Ctl-Shift-P or use the Edit drop-down menu) to
your own liking. Among other things, WinView is written in Forth (the complete
source is included) and is integrated with Win32Forth so that compiling errors
pop up in the editor.
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3. The structure of Forth
In the Win32Forth window, now type
BYE <cr>
The Win32Forth window immediately closes.
What just happened? Forth is an interactive programming language con-
sisting entirely of subroutines, called words in Forth jargon.
Interactive means you type things in at the keyboard and the machine
responds. We will see some details of how it does this below.
A word is executed (interactively) by naming it. We have just seen
this happen: BYE is a Forth subroutine meaning exit to the operating
system. So when we typed BYE <cr> BYE was executed, and the system re-
turned control to Windows.
Click on the Win32Forth icon again to re-start Forth.
Now we will try something a little more complicated. Enter
2 17 + . <cr> 19 ok
What happened? Forth is interpretive. A small program called the outer
interpreter continually loops, waiting for input from the keyboard or from
a mass storage device. The input is a sequence of text strings (words or numbers)
separated from each other by the standard Forth delimiter: one or more ASCII blank
(32decimal = 20hex) characters.
The text strings can be interpreted in only three ways: words (subroutine names),
numbers, or not defined.
The outer interpreter tries first to look for an incoming word in the dictionary
(a list of already-defined subroutine names). If it finds that word, the inter-
preter executes the corresponding code.
If no dictionary entry exists, the interpreter tries to read the input as a number.
If the string satisfies the rules defining a number, it is converted to a number
in the machine's internal representation, and stored in a special memory location,
called the top of the stack (TOS).
In the above example, Forth interpreted 2 and 17 as numbers, and
pushed them both onto the stack.
"+" is a pre-defined word as is ".", so they were looked up and exe-
cuted.
"+" added 2 to 17 and left 19 on the stack.
The word "." (called "dot") removed 19 from the stack and displayed
it on the standard output device (in this case, CRT).
The diagram below is a flow chart representing the actions performed
by the Forth outer interpreter during interpretation.
We might also have said
HEX 0A 14 * . <cr> C8 ok
(Do you understand this? Hint: DECIMAL means switch to decimal arith-
metic, whereas HEX stands for switch to hexadecimal arithmetic.)
If the incoming text can neither be located in the dictionary nor in-
terpreted as a number, Forth issues an error message. Try it: type X <cr>
and see
X
Error: X is undefined
or type THING <cr> and see
THING
Error: THING is undefined
Finally, here is the obligatory "Hello, World!" program. Forth lets you
output text using the word ." as follows (we will explain in §4 below
what : and ; mean):
: hi ." Hello, World!" ; ok
Now type in hi and see what happens:
hi Hello, World! ok
This can be elaborated with words that tab, emit carriage returns,
display in colors, etc. but that would take us too far afield.
(The word ." means Display the string, following the obligatory blank space
and terminated by the close-quote " on the standard output device.)
Forth belongs to the class of Threaded Interpretive Languages. This
means it can interpret commands (subroutines or programs) typed in
at the console, as well as create (compile) new subroutines and pro-
grams. The compiler in a traditional language has the structure shown
below:
To compile and test a program in a traditional language such
as Fortran, C or Pascal, one prepares an input (source) file, submits it
to a black box that someone else created (the compiler) and then
runs the resulting executable file (which is generally in machine
language). This process can be so tedious that most program
development in traditional languages must be supported by
an elaborate set of programs called the environment,
consisting of integrated editors, debuggers, version control
catalogues and the like.
The outer interpreter/compiler of a Forth system looks like this:
Forth has little in common with the traditional compilation method.
Although the Forth interpreter/compiler diagrammed above looks
complicated, it is simplicity itself compared with the contents of
the representing a traditional black-box compiler.
A continuous loop waits for inputfrom the keyboard, a disk file or
whatever and acts on it according to its nature. Input consists
of a sequence of words and numbers. If a name is recognized it is
executed; if it is not in the dictionary (where else would you keep
a list of words?) Forth tries to convert it to a number and push it
on the stack. If this is impossible, Forth aborts execution, issues an
error message and waits for more input.
As we shall see below, what makes Forth a compiler as well as an
interpreter is the set of words (Forth subroutines) that, when they are
typed in and executed, create new Forth subroutines.
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4. Extending the dictionary
The compiler is one of Forth's most endearing features. Unlike
most other high-level languages, the Forth compiler is part of the
language. (LISP and its dialects also make components of the com-
pilation mechanism available to the programmer.) That is, its com-
ponents are Forth words available to the programmer, that can be
used to solve his problems.
In this section we discuss how the compiler extends the
dictionary. As noted above, normally a Forth system awaits
input, and interprets (and executes it). We say the system is
normally in interpret mode.
Forth uses special words to create new dictionary entries, i.e.,
new words. The most important are ":" (start a new definition)
and ";" (terminate the definition).
Let's try this out: enter
: *+ * + ; <cr> ok
What happened? The word ":" was executed because it was already
in the dictionary. The action of ":" is
> Create a new dictionary entry named *+ and switch from
interpret to compile mode.
> In compile mode, the interpreter looks up words and
rather than executing them installs pointers to
their code. (If the text is a number, instead of
pushing it on the stack, Forth builds the number
into the dictionary space allotted for the new word,
following special code that puts the stored number
on the stack whenever that word is executed.)
> The action of "*+" is thus to execute sequentially
the previously-defined words "*" and "+".
> The word ";" is special: when it was defined a bit
was turned on in its dictionary entry to mark it as
IMMEDIATE. Thus, rather than writing down the address
of ";", the compiler executes ";" immediately.
(That is, an IMMEDIATE word is always executed, even
if the system is in compile mode.)
What ";" does is twofold: first, it installs the code
that returns control to the next outer level of the
interpreter; and second, it switches back from compile
mode to interpret mode.
Now try out *+ :
DECIMAL 5 6 7 *+ . <cr> 47 ok
This example illustrated two principles of Forth: adding a new word to
the dictionary, and trying it out as soon as it was defined.
The diagram below is a flow chart representing the actions performed
by the Forth inner interpreter during compilation.
Any word you have added to the dictionary can be decompiled using
the Forth word SEE. Say
SEE *+ <cr>
and get
SEE *+
: *+ * + ; ok
This can be useful when trying to understand how something works.
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5. Stacks and reverse Polish notation (RPN)
We now discuss the stack and the reverse Polish or postfix arith-
metic based on it. (Anyone who has used a Hewlett-Packard calculator
should be familiar with the concept.)
Virtually all modern CPU's are designed around stacks. Forth effi-
ciently uses its CPU by reflecting this underlying stack architecture
in its syntax.
But what is a stack? As the name implies, a stack is the machine ana-
log of a pile of cards with numbers written on them. Numbers are
always added to the top of the pile, and removed from the top of the
pile. The Forth input line
2 5 73 -16 <cr> ok
leaves the stack in the state
cell # contents
0 -16 (TOS)
1 73 (NOS)
2 5
3 2
where TOS stands for top-of-stack, NOS for next-on-stack, etc.
We usually employ zero-based relative numbering in Forth data struct-
ures (such as stacks, arrays, tables, etc.) so TOS is given relative
#0, NOS #1, etc.
Suppose we followed the above input line with the line
+ - * . <cr> xxx ok
what would xxx be? The operations would produce the successive stacks
cell# initial + - * .
0 -16 57 -52 -104
1 73 5 2
2 5 2
3 2 empty
stack
The operation "." (TOS->display) displays -104 to the screen, leaving the
stack empty. That is, xxx is -104.
a. Manipulating the parameter stack
Forth systems incorporate (at least) two stacks: the parameter stack
and the return stack.
A stack-based system must provide ways to put numbers on the stack, to
remove them, and to rearrange their order. Forth includes standard
words for this purpose.
Putting numbers on the stack is easy: simply type the number (or in-
corporate it in the definition of a Forth word).
The word DROP removes the number from TOS and moves up all the other
numbers. (Since the stack usually grows downward in memory, DROP mere-
ly increments the pointer to TOS by 1 cell.)
SWAP exchanges the top 2 numbers.
DUP duplicates the TOS into NOS.
ROT rotates the top 3 numbers.
These actions are shown below (we show what each word does to the ini-
tial stack)
cell | initial | DROP SWAP ROT DUP
0 | -16 | 73 73 5 -16
1 | 73 | 5 -16 -16 -16
2 | 5 | 2 5 73 73
3 | 2 | 2 2 5
4 | | 2
Forth includes the words OVER, TUCK, PICK and ROLL that act as shown
below (note PICK and ROLL must be preceded by an integer that says
where on the stack an element gets PICK'ed or ROLL'ed):
cell | initial | OVER TUCK 3 PICK 3 ROLL
0 | -16 | 73 -16 2 2
1 | 73 | -16 73 -16 -16
2 | 5 | 73 -16 73 73
3 | 2 | 5 5 5 5
4 | | 2 2 2
Clearly, 0 PICK is the same as DUP, 1 PICK is a synonym for OVER, 1 ROLL
means SWAP and 2 ROLL means ROT.
b. The return stack and its uses
We have remarked above that compilation establishes links from the
calling word to the previously-defined word being invoked. The linkage
mechanism --during execution-- uses the return stack (rstack): the
address of the next word to be invoked is placed on the rstack, so
that when the current word is done executing, the system knows to jump
to the next word. (This is so in most, but not all Forth implement-
ations. But all have a return stack, whether or not they use them for
linking subroutines.)
In addition to serving as a reservoir of return addresses (since words
can be nested, the return addresses need a stack to be put on) the
rstack is where the limits of a DO...LOOP construct are placed.
The user can also store/retrieve to/from the rstack. This is an ex-
ample of using a component for a purpose other than the one it was
designed for. Such use is discouraged for novices since it adds the
spice of danger to programming. See Note of caution below.
To store to the rstack we say >R , and to retrieve we say R> . The
word R@ copies the top of the rstack to the TOS.
Why use the rstack when we have a perfectly good parameter stack to
play with? Sometimes it becomes hard to read code that performs com-
plex gymnastics on the stack. The rstack can reduce the complexity.
Alternatively, VARIABLEs --named locations-- provide a place to store
numbers --such as intermediate results in a calculation-- off the
stack, again reducing the gymnastics. Try this:
\ YOU DO THIS \ EXPLANATION
VARIABLE X <cr> ok \ create a named storage location X;
\ X executes by leaving its address
3 X ! <cr> ok \ ! ("store") expects a number and
\ an address, and stores the number to
\ that address
X @ . <cr> 3 ok \ @ ("fetch") expects an address, and
\ places its contents in TOS.
However, Forth encourages using as few named variables as possible.
The reason: since VARIABLEs are typically global any subroutine can
access them they can cause unwanted interactions among parts of a
large program.
Although Forth can make variables local to the subroutines that use
them (see headerless words in FTR), the rstack can often replace
local variables:
> The rstack already exists, so it need not be defined anew.
> When the numbers placed on it are removed, the rstack shrinks,
reclaiming some memory.
A note of caution: since the rstack is critical to execution we mess
with it at our peril. If we use the rstack for temporary storage we
must restore it to its initial state. A word that places a number on
the rstack must remove it using R> or RDROP (if it has been defined)
before exiting that word. Since DO...LOOP also uses the rstack,
for each >R folowing DO there must be a corresponding R> or RDROP
preceding LOOP. Neglecting these precautions will probably crash
the system.
RDROP is not an ANS Forth word that can be assumed predefined on any system.
Since it is not Standard, some systems call it R>DROP (which also is not
Standard). Here is its definition if needed:
: RDROP ( or R>DROP) ( r: n -- ) R> DROP ;
c. Local variables and VALUEs
I mentioned VARIABLEs abovea VARIABLE is a subroutine whose action is to
return the address of a named, cell-sized memory location, as in
VARIABLE x
x . 247496 ok ( it doesn't have to be this address!)
-49 x !
x @ . -49 ok
A VALUE is a widely used hybrid of VARIABLE and CONSTANT (see below). We
define and initialize a VALUE as we would a CONSTANT:
13 VALUE thirteen ok
We invoke the new VALUE just as we would a CONSTANT:
thirteen . 13 ok
However, we can change a VALUE as though it were a VARIABLE:
47 TO thirteen ok
thirteen . 47 ok
Needless to say, the word TO also works within word definitions, replacing
the VALUE that follows it with whatever is currently in TOS. (Note that
it would be dangerous to follow TO with anything but a VALUE !!) VALUEs
are part of the ANS Forth CORE EXTENSION wordset (that is, the corresponding
code is not guaranteed to be loaded on minimal ANS-compliant systems).
ANS Forth also includes a LOCALS EXTENSION wordset that implements named memory
locations local to a word definition. Locals are generally dynamic in nature (that
is, their memory is reclaimed upon exiting the word), although the Standard does
not insist on this. A commonly used syntax is LOCALS| a b c ... |, as in this
definition (from a line-drawing algorithm):
: v+ ( a b c d -- a+c b+d)
LOCALS| d c b a |
a c + b d + ;
2 3 4 5 v+ .S [2] 6 8 ok.. ( .S displays the stack without destroying it)
The important things to remember are
> the names a, b, c ... can be any Forth-acceptable strings;
> the local names have meaning only within a word definition;
> the locals are initialized from the stack as shown in v+ above,
and as in the next example:
: test-locals ( a b c -- )
LOCALS| c b a |
CR ." Normal order: " a . b . c .
CR ." Stack order: " c . b . a .
13 TO a 14 TO b 15 TO c \ how TO works
CR ." Changed: " a . b . c
; ok
3 4 5 test-locals
Normal order: 3 4 5
Stack order: 5 4 3
Changed: 13 14 15 ok
> the locals act like VALUEs, not like VARIABLEs, as the above
example makes clear;
> the LOCALS EXTENSION wordset requires LOCALS| ... | to accomodate
(at least) 8 local names.
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6. Using memory
As we just saw, ordinary numbers are fetched from memory to
the stack by @ ("fetch"), and stored by ! (store).
@ expects an address on the stack and replaces that address by
its contents using, e.g., the phrase X @
! expects a number (NOS) and an address (TOS) to store it in, and
places the number in the memory location referred to by the address,
consuming both arguments in the process, as in the phrase 3 X !
Double length numbers can similarly be fetched and stored, by
D@ and D!, if the system has these words.
Positive numbers that represent characters can be placed in character
-sized cells of memory using C@ and C!. This is convenient for operations
with strings of text, for example screen and keyboard I/O.
Of course, one cannot put numbers in memory or retrieve them,
for that matter, without a means of allocating memory and of
assigning labels to the memory so allocated.
The Forth subroutines CREATE and ALLOT are the basic tools for
setting aside memory and attaching a convenient label to it. As
we shall see below, CREATE makes a new dictionary entry, as in
CREATE X
Here the new entry has the name X, but it could have been "Joe"
or anything else. The new name is a Forth subroutine that will
return the address of the next available space in memory. Thus
CREATE X ok
X . 247316 ok
HERE . 247316 ok
HERE is a subroutine that returns the address of the next available
spacewe note that it is the same as the address of X because no
space has been ALLOTted. We can rectify this by saying
10 CELLS ALLOT ok
and checking with
HERE . 247356 ok
We see that the next available space is now marked as 40 bytes
further up in memory. (Each CELL is therefore 4 bytes or 32 bits
on this system.) In other words, the subroutine ALLOT increases
the pointer HERE by the number of address units you have told
it to allot. You could have said
40 ALLOT
instead of
10 CELLS ALLOT
but the latter is more portable because it frees you from having
to revise your code if you were to run it on a system with 64-bit
or 16-bit cells (both of which are in common use).
By executing the sequence
CREATE X 10 CELLS ALLOT
we have set aside enough room to hold 10 32-bit numbers--for example
a table or array--that can be referenced by naming it. If we want to
get at the 6th element of the array (the first element has index 0,
so the 6th has index 5) we would say
X 5 CELLS +
to compute its address. To see how this works, let us say
137 X 5 CELLS + ! ok
to store an integer into the 6th array location; then
X 5 CELLS + @ . 137 ok
retrieves and displays it.
Using the tools provided by CREATE and ALLOT we can devise
any sort of data structure we like. This is why Forth does
not provide a panoply of data structures, such as are to be
found in languages like C, Pascal or Fortran. It is too easy
in Forth to custom tailor any sort of data structure one
wishes. In the section on CREATE...DOES> below you will see
that Forth makes it easy to write subroutines ("constructors")
that create custom data structures--that can even include
code fragments that do useful things. For example, a CONSTANT
is a number you would not want to change during a program's
execution. So you do not want access to its memory location.
How then do you get the number when you need it? You package
the code for @ with the storage location, so that by naming
the CONSTANT you retrieve its contents. Its usage is
17 CONSTANT seventeen ok
seventeen . 17 ok
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7. Comparing and branching
Forth lets you compare two numbers on the stack, using relational
operators ">", "<", "=" . Thus, e.g., the phrase
2 3 > <cr> ok
leaves 0 ("false") on the stack, because 2 (NOS) is not greater than 3
(TOS). Conversely, the phrase
2 3 < <cr> ok
leaves -1 ("true") because 2 is less than 3.
Notes: In some Forths true is +1 rather than -1.
Relational operators consume both arguments and leave a flag
to show what happened.
(Many Forths offer unary relational operators "0=", "0>" and "0<".
These, as might be guessed, determine whether the TOS contains an
integer that is 0, positive or negative.)
The relational words are used for branching and control. For example,
: TEST 0 = INVERT IF CR ." Not zero!" THEN ;
0 TEST <cr> ok ( no action)
-14 TEST <cr>
Not zero! ok
The TOS is compared with zero, and the INVERT operator (bitwise logical
NOTthis flips "true" and "false") is applied to the resulting flag. The
word CR issues a carriage return (newline). Finally, if TOS is non-zero,
IF swallows the flag and executes all the words between itself and the
terminating THEN. If TOS is zero, execution jumps to the word following
THEN.
The word ELSE is used in the IF...ELSE...THEN statement: a nonzero
value in TOS causes any words between IF and ELSE to be executed, and
words between ELSE and THEN to be skipped. A zero value produces the
opposite behavior. Thus, e.g.
: TRUTH CR 0 = IF ." false" ELSE ." true" THEN ;
1 TRUTH <cr>
true ok
0 TRUTH <cr>
false ok
Since THEN is used to terminate an IF statement rather than in its
usual sense, some Forth writers prefer the name ENDIF.
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8. Documenting and commenting Forth code
Forth is sometimes accused of being a "write-only" language, i.e. some
complain that Forth is cryptic. This is really a complaint against
poor documentation and untelegraphic word names. Unreadability is
equally a flaw of poorly written FORTRAN, PASCAL, C, etc.
Forth offers programmers who take the trouble tools for producing ex-
ceptionally clear code.
a. Parenthesized remarks
The word ( a left parenthesis followed by a space says "disre-
gard all following text until the next right parenthesis in the
input stream". Thus we can intersperse explanatory remarks within
colon definitions.
b. Stack comments
A particular form of parenthesized remark describes the effect of a
word on the stack. In the example of a recursive loop (GCD below),
stack comments are really all the documentation necessary.
Glossaries generally explain the action of a word with a
stack-effect comment. For example,
( adr -- n)
describes the word @ ("fetch"): it says @ expects to find an address
(adr) on the stack, and to leave its contents (n) upon completion.
The corresponding comment for ! would be
( n adr -- ) .
c. Drop line (\)
The word "\" (back-slash followed by space) has recently gained favor
as a method for including longer comments. It simply means "drop ev-
erything in the input stream until the next carriage return". Instruc-
tions to the user, clarifications or usage examples are most naturally
expressed in a block of text with each line set off by "\" .
d. Comment blocks
ANS Forth contains interpreted IF...THEN, in the form of [IF] ... [THEN].
Although they are generally used for conditional compilation, these words
can be used to create comment blocks. Thus we can say
FALSE [IF] anything you want to say
[THEN]
and the included remarks, code, examples or whatever will be ignored
by the compiling mechanism.
e. Self-documenting code
By eliminating ungrammatical phrases like CALL or GOSUB, Forth pre-
sents the opportunity via telegraphic names for words to make code
almost as self-documenting and transparent as a readable English or
German sentence. Thus, for example, a robot control program could con-
tain a phrase like
2 TIMES LEFT EYE WINK
which is clear (although it sounds like a stage direction for Brun-
hilde to vamp Siegfried). It would even be possible without much dif-
ficulty to define the words in the program so that the sequence could
be made English-like: WINK LEFT EYE 2 TIMES .
One key to doing this is to eliminate noise words like
@, !, >R, etc. by factoring them out into expressively
named and reuseable subroutines.
Another is to organize the listing of a subroutine so
that it physically resembles what it is supposed to do.
Two examples are the jump table defined below, as well as
a method for programming finite state automata.
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9. Integer arithmetic operations
The 1979 or 1983 standards require that a conforming Forth system con-
tain a certain minimum set of pre-defined words. These consist of
arithmetic operators + - * / MOD /MOD */ for (usually) 16-bit signed-
integer (-32767 to +32767) arithmetic, and equivalents for unsigned (0
to 65535), double-length and mixed-mode (16- mixed with 32-bit) arith-
metic. The list will be found in the glossary accompanying your
system, as well as in SF and FTR.
Try this example of a non-trivial program that uses arithmetic and
branching to compute the greatest common divisor of two integers using
Euclid's algorithm:
: TUCK ( a b -- b a b) SWAP OVER ;
: GCD ( a b -- gcd) ?DUP IF TUCK MOD GCD THEN ;
The word ?DUP duplicates TOS if it is not zero, and leaves it alone
otherwise. If the TOS is 0, therefore, GCD consumes it and does
nothing else. However, if TOS is unequal to 0, then GCD TUCKs TOS
under NOS (to save it); then divides NOS by TOS, keeping the remainder
(MOD). There are now two numbers left on the stack, so we again take
the GCD of them. That is, GCD calls itself.
If you try the above code it will fail. A dictionary entry
cannot be looked up and found until the terminating ";"
has completed it. So in fact we must use the word RECURSE
to achieve self-reference, as in
: TUCK ( a b -- b a b) SWAP OVER ;
: GCD ( a b -- gcd) ?DUP IF TUCK MOD RECURSE THEN ;
Now try
784 48 GCD . <cr> 16 ok
The ANSI/ISO Forth Standard (adopted in 1994) mandates the minimal set
of arithmetic operators + - * / MOD */ /MOD */MOD and M* . The
standard memory-word size is the cell, which must be at least 16 bits,
but in many modern systems is 32- or even 64 bits wide. Single-length
integers in Win32Forth are 32 bits. The stack on ANS-compliant Forths
is always 1 cell wide.
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10. Looping and structured programming
Forth has several ways to loop, including the implicit method of re-
cursion, illustrated above. Recursion has a bad name as a looping
method because in most languages that permit recursion, it imposes
unacceptable running time overhead on the program. Worse, recursion
can for reasons beyond the scope of this Introduction to Forth be
an extremely inefficient method of expressing the problem. In Forth,
there is virtually no excess overhead in recursive calls because Forth
uses the stack directly. So there is no reason not to recurse if that
is the best way to program the algorithm. But for those times when
recursion simply isn't enough, here are some more standard methods.
a. Indefinite loops
The construct
BEGIN xxx ( -- flag) UNTIL
executes the words represented by xxx, leaving TOS (flag) set to TRUE
at which point UNTIL terminates the loop or to FALSE at which
point UNTIL jumps back to BEGIN. Try:
: COUNTDOWN ( n --)
BEGIN CR DUP . 1 - DUP 0 = UNTIL DROP ;
5 COUNTDOWN
5
4
3
2
1 ok
A variant of BEGIN...UNTIL is
BEGIN xxx ( -- flag) WHILE yyy REPEAT
Here xxx is executed, WHILE tests the flag and if it is FALSE
leaves the loop; if the flag is TRUE, yyy is executed; REPEAT then
branches back to BEGIN.
These forms can be used to set up loops that repeat until some
external event (pressing a key at the keyboard, e.g.) sets the
flag to exit the loop. They can also used to make endless loops
(like the outer interpreter of Forth) by forcing the flag
to be FALSE in a definition like
: ENDLESS BEGIN xxx FALSE UNTIL ;
b. Definite loops
Most Forths allow indexed loops using DO...LOOP (or +LOOP or /LOOP).
These are permitted only within definitions
: BY-ONES ( n --) 0 TUCK DO CR DUP . 1 + LOOP DROP ;
The words CR DUP . 1 + will be executed n times as the lower
limit, 0, increases in unit steps to n-1.
To step by 2's, we use the phrase 2 +LOOP to replace LOOP, as with
: BY-TWOS ( n --) 0 TUCK
DO CR DUP . 2 + 2 +LOOP DROP ;
These words can be simplified by accessing the loop index with the word I:
: BY-TWOS ( n --) 0 DO CR I . 2 +LOOP ;
It is even possible to nest loops and access the index of the outer from the inner
using the word J, as in
: NESTED ( n m --) CR
0 DO DUP ( n n --)
0 DO CR J . I .
LOOP
LOOP
DROP ;
2 3 NESTED
0 0
0 1
1 0
1 1
2 0
2 1 ok
c. Structured programming
N. Wirth invented the Pascal language in reaction to program flow
charts resembling a plate of spaghetti. Such flow diagrams were
often seen in early languages like FORTRAN and assembler. Wirth
intended to eliminate line labels and direct jumps (GOTOs), thereby
forcing control flow to be clear and direct.
The ideal was subroutines or functions that performed a single
task, with unique entries and exits. Unfortunately, programmers
insisted on GOTOs, so many Pascals and other modern languages now have
them. Worse, the ideal of short subroutines that do one thing only is
unreachable in such languages because the method for calling them and
passing arguments imposes a large overhead. Thus execution speed re-
quires minimizing calls, which in turn means longer, more complex sub-
routines that perform several related tasks. Today structured program-
ming seems to mean little more than writing code with nested IFs in-
dented by a pretty-printer.
Paradoxically, Forth is the only truly structured language in common
use, although it was not designed with that as its goal. In Forth word
definitions are lists of subroutines. The language contains no GOTO's so
it is impossible to write spaghetti code. Forth also encourages
structure through short definitions. The additional running time
incurred in breaking a long procedure into many small ones (this is
called factoring) is typically rather small in Forth. Each Forth sub-
routine (word) has one entry and one exit point, and can be written
to perform a single job.
d. Top-down design
Top-down programming is a doctrine that one should design the entire
program from the general to the particular:
> Make an outline, flow chart or whatever, taking a broad overview
of the whole problem.
> Break the problem into small pieces (decompose it).
> Then code the individual components.
The natural programming mode in Forth is bottom-up rather than top-
down the most general word appears last, whereas the definitions
must progress from the primitive to the complex. This leads to a some-
what different approach from more familiar languages:
> In Forth, components are specified roughly, and then as they are
coded they are immediately tested, debugged, redesigned and
improved.
> The evolution of the components guides the evolution of the outer
levels of the program.
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11. CREATE ... DOES> (the pearl of FORTH)
Michael Ham has called the word pair CREATE...DOES>, the pearl of
Forth. CREATE is a component of the compiler, whose function is to
make a new dictionary entry with a given name (the next name in the
input stream) and nothing else. DOES> assigns a specific run-time ac-
tion to a newly CREATEd word.
a. Defining defining words
CREATE finds its most important use in extending the powerful class of
Forth words called defining words. The colon compiler ":" is such
a word, as are VARIABLE and CONSTANT.
The definition of VARIABLE in high-level Forth is simple
: VARIABLE CREATE 1 CELLS ALLOT ;
We have already seen how VARIABLE is used in a program. (An altern-
ative definition found in some Forths is
: VARIABLE CREATE 0 , ;
these variables are initialized to 0.)
Forth lets us define words initialized to contain specific values: for
example, we might want to define the number 17 to be a word. CREATE
and "," ("comma") can do this:
17 CREATE SEVENTEEN , <cr> ok
Now test it via
SEVENTEEN @ . <cr> 17 ok .
Remarks:
> The word , ("comma") puts TOS into the next cell of the dic-
tionary and increments the dictionary pointer by that number of
bytes.
> A word "C," ("see-comma") exists also it puts a character into
the next character-length slot of the dictionary and increments
the pointer by 1 such slot. (If the character representation is
ASCII the slots are 1 byteUnicode requires 2 bytes.)
b. Run-time vs. compile-time actions
In the preceding example, we were able to initialize the variable
SEVENTEEN to 17 when we CREATEd it, but we still have to fetch it to
the stack via SEVENTEEN @ whenever we want it. This is not quite what
we had in mind: we would like to find 17 in TOS when SEVENTEEN is
named. The word DOES> gives us the tool to do this.
The function of DOES> is to specify a run-time action for the child
words of a defining word. Consider the defining word CONSTANT , de-
fined in high-level (of course CONSTANT is usually defined in machine
code for speed) Forth by
: CONSTANT CREATE , DOES> @ ;
and used as
53 CONSTANT PRIME <cr> ok
Now test it:
PRIME . <cr> 53 ok .
What is happening here?
> CREATE (hidden in CONSTANT) makes an entry named PRIME (the
first word in the input stream following CONSTANT). Then ","
places the TOS (the number 53) in the next cell of the dic-
tionary.
> Then DOES> (inside CONSTANT) appends the actions of all words be-
tween it and ";" (the end of the definition) in this case, "@"
to the child word(s) defined by CONSTANT.
c. Dimensioned data (intrinsic units)
Here is an example of the power of defining words and of the distinc-
tion between compile-time and run-time behaviors.
Physical problems generally involve quantities that have dimensions,
usually expressed as mass (M), length (L) and time (T) or products of
powers of these. Sometimes there is more than one system of units in
common use to describe the same phenomena.
For example, U.S. or English police reporting accidents might use
inches, feet and yards; while Continental police would use centimeters
and meters. Rather than write different versions of an accident ana-
lysis program it is simpler to write one program and make unit conver-
sions part of the grammar. This is easy in Forth.
The simplest method is to keep all internal lengths in millimeters,
say, and convert as follows:
: INCHES 254 10 */ ;
: FEET [ 254 12 * ] LITERAL 10 */ ;
: YARDS [ 254 36 * ] LITERAL 10 */ ;
: CENTIMETERS 10 * ;
: METERS 1000 * ;
Note: This example is based on integer arithmetic. The word */
means multiply the third number on the stack by NOS, keeping
double precision, and divide by TOS. That is, the stack com-
ment for */ is ( a b c -- a*b/c).
The usage would be
10 FEET . <cr> 3048 ok
The word "[" switches from compile mode to interpret mode while com-
piling. (If the system is interpreting it changes nothing.) The word
"]" switches from interpret to compile mode.
Barring some error-checking, the definition of the colon compiler
":" is just
: : CREATE ] DOES> doLIST ;
and that of ";" is just
: ; next [ ; IMMEDIATE
Another use for these switches is to perform arithmetic at compile-
time rather than at run-time, both for program clarity and for easy
modification, as we did in the first try at dimensioned data (that is,
phrases such as
[ 254 12 * ] LITERAL
and
[ 254 36 * ] LITERAL
which allowed us to incorporate in a clear manner the number of
tenths of millimeters in a foot or a yard.
The preceding method of dealing with units required unnecessarily many
definitions and generated unnecessary code. A more compact approach
uses a defining word, UNITS :
: D, ( hi lo --) SWAP , , ;
: D@ ( adr -- hi lo) DUP @ SWAP CELL+ @ ;
: UNITS CREATE D, DOES> D@ */ ;
Then we could make the table
254 10 UNITS INCHES
254 12 * 10 UNITS FEET
254 36 * 10 UNITS YARDS
10 1 UNITS CENTIMETERS
1000 1 UNITS METERS
\ Usage:
10 FEET . <cr> 3048 ok
3 METERS . <cr> 3000 ok
\ .......................
\ etc.
This is an improvement, but Forth permits a simple extension that
allows conversion back to the input units, for use in output:
VARIABLE <AS> 0 <AS> !
: AS TRUE <AS> ! ;
: ~AS FALSE <AS> ! ;
: UNITS CREATE D, DOES> D@ <AS> @
IF SWAP THEN
*/ ~AS ;
\ UNIT DEFINITIONS REMAIN THE SAME.
\ Usage:
10 FEET . <cr> 3048 ok
3048 AS FEET . <cr> 10 ok
d. Advanced uses of the compiler
Suppose we have a series of push-buttons numbered 0-3, and a word WHAT
to read them. That is, WHAT waits for input from a keypad: when button
#3 is pushed, for example, WHAT leaves 3 on the stack.
We would like to define a word BUTTON to perform the action of pushing
the n'th button, so we could just say:
WHAT BUTTON
In a conventional language BUTTON would look something like
: BUTTON DUP 0 = IF RING DROP EXIT THEN
DUP 1 = IF OPEN DROP EXIT THEN
DUP 2 = IF LAUGH DROP EXIT THEN
DUP 3 = IF CRY DROP EXIT THEN
ABORT" WRONG BUTTON!" ;
That is, we would have to go through two decisions on the average.
Forth makes possible a much neater algorithm, involving a jump
table. The mechanism by which Forth executes a subroutine is to
feed its execution token (often an address, but not necessarily)
to the word EXECUTE. If we have a table of execution tokens we need
only look up the one corresponding to an index (offset into the table)
fetch it to the stack and say EXECUTE.
One way to code this is
CREATE BUTTONS ' RING , ' OPEN , ' LAUGH , ' CRY ,
: BUTTON ( nth --) 0 MAX 3 MIN
CELLS BUTTONS + @ EXECUTE ;
Note how the phrase 0 MAX 3 MIN protects against an out-of-range
index. Although the Forth philosophy is not to slow the code with un-
necessary error checking (because words are checked as they are de-
fined), when programming a user interface some form of error handling
is vital. It is usually easier to prevent errors as we just did, than
to provide for recovery after they are made.
How does the action-table method work?
> CREATE BUTTONS makes a dictionary entry BUTTONS.
> The word ' (tick) finds the execution token (xt) of the
following word, and the word , (comma) stores it in the
data field of the new word BUTTONS. This is repeated until
all the subroutines we want to select among have their xt's
stored in the table.
> The table BUTTONS now contains xt's of the various actions of
BUTTON.
> CELLS then multiplies the index by the appropriate number of
bytes per cell, to get the offset into the table BUTTONS
of the desired xt.
> BUTTONS + then adds the base address of BUTTONS to get the abso-
lute address where the xt is stored.
> @ fetches the xt for EXECUTE to execute.
> EXECUTE then executes the word corresponding to the button pushed.
Simple!
If a program needs but one action table the preceding method suffices.
However, more complex programs may require many such. In that case
it may pay to set up a system for defining action tables, including
both error-preventing code and the code that executes the proper
choice. One way to code this is
: ;CASE ; \ do-nothing word
: CASE:
CREATE HERE -1 >R 0 , \ place for length
BEGIN BL WORD FIND \ get next subroutine
0= IF CR COUNT TYPE ." not found" ABORT THEN
R> 1+ >R
DUP , ['] ;CASE =
UNTIL R> 1- SWAP ! \ store length
DOES> DUP @ ROT ( -- base_adr len n)
MIN 0 MAX \ truncate index
CELLS + CELL+ @ EXECUTE ;
Note the two forms of error checking. At compile-time, CASE:
aborts compilation of the new word if we ask it to point to an
undefined subroutine:
case: test1 DUP SWAP X ;case
X not found
and we count how many subroutines are in the table (including
the do-nothing one, ;case) so that we can force the index to
lie in the range [0,n].
CASE: TEST * / + - ;CASE ok
15 3 0 TEST . 45 ok
15 3 1 TEST . 5 ok
15 3 2 TEST . 18 ok
15 3 3 TEST . 12 ok
15 3 4 TEST . . 3 15 ok
Just for a change of pace, here is another way to do it:
: jtab: ( Nmax --) \ starts compilation
CREATE \ make a new dictionary entry
1- , \ store Nmax-1 in its body
; \ for bounds clipping
: get_xt ( n base_adr -- xt_addr)
DUP @ ( -- n base_adr Nmax-1)
ROT ( -- base_adr Nmax-1 n)
MIN 0 MAX \ bounds-clip for safety
1+ CELLS+ ( -- xt_addr = base + 1_cell + offset)
;
: | ' , ; \ get an xt and store it in next cell
: ;jtab DOES> ( n base_adr --) \ ends compilation
get_xt @ EXECUTE \ get token and execute it
; \ appends table lookup & execute code
\ Example:
: Snickers ." It's a Snickers Bar!" ; \ stub for test
\ more stubs
5 jtab: CandyMachine
| Snickers
| Payday
| M&Ms
| Hershey
| AlmondJoy
;jtab
3 CandyMachine It's a Hershey Bar! ok
1 CandyMachine It's a Payday! ok
7 CandyMachine It's an Almond Joy! ok
0 CandyMachine It's a Snickers Bar! ok
-1 CandyMachine It's a Snickers Bar! ok
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12. Floating point arithmetic
Although Forth at one time eschewed floating point arithmetic
(because in the era before math co-processors integer arithmetic
was 3x faster), in recent years a standard set of word names has
been agreed upon. This permits the exchange of programs that will
operate correctly on any computer, as well as the development of
a Scientific Subroutine Library in Forth (FSL).
Although the ANS Standard does not require a separate stack for
floating point numbers, most programmers who use Forth for numer-
ical analysis employ a separate floating point stack; and most of
the routines in the FSL assume such. We shall do so here as well.
The floating point operators have the following names and perform
the actions indicated in the accompanying stack comments:
F@ ( adr --) ( f: -- x)
F! ( adr --) ( f: x --)
F+ ( f: x y -- x+y)
F- ( f: x y -- x-y)
F* ( f: x y -- x*y)
F/ ( f: x y -- x/y)
FEXP ( f: x -- e^x)
FLN ( f: x -- ln[x])
FSQRT ( f: x -- x^0.5)
Additional operators, functions, trigonometric functions, etc. can
be found in the FLOATING and FLOATING EXT wordsets. (See dpANS6
available in HTML, PostScript and MS Word formats. The HTML version
can be accessed from this homepage.)
To aid in using floating point arithmetic I have created a simple
FORTRAN-like interface for incorporating formulas into Forth words.
The file ftest.f (included below) illustrates how ftran201.f
should be used.
\ Test for ANS FORmula TRANslator
marker -test
fvariable a
fvariable b
fvariable c
fvariable d
fvariable x
fvariable w
: test0 f" b+c" cr fe.
f" b-c" cr fe.
f" (b-c)/(b+c)" cr fe. ;
3.e0 b f!
4.e0 c f!
see test0
test0
: test1 f" a=b*c-3.17e-5/tanh(w)+abs(x)" a f@ cr fe. ;
1.e-3 w f!
-2.5e0 x f!
cr cr
see test1
test1
cr cr
: test2 f" c^3.75" cr fe.
f" b^4" cr fe. ;
see test2
test2
\ Baden's test case
: quadroot c f! b f! a f!
f" d = sqrt(b^2-4*a*c) "
f" (-b+d)/(2*a) " f" (-b-d)/(2*a) "
;
cr cr
see quadroot
: goldenratio f" max(quad root(1,-1,-1)) " ;
cr cr
see goldenratio
cr cr
goldenratio f.
0 [IF]
Output should look like:
: test0
c f@ b f@ f+ cr fe. c f@ fnegate b f@ f+ cr fe. c f@ fnegate b f@
f+ c f@ b f@ f+ f/ cr fe. ;
7.00000000000000E0
-1.00000000000000E0
-142.857142857143E-3
: test1
x f@ fabs 3.17000000000000E-5 w f@ ftanh f/ fnegate b f@ c f@ f* f+
f+ a f! a f@ cr fe. ;
14.4682999894333E0 ok
: test2
c f@ noop 3.75000000000000E0 f** cr fe. b f@ f^4 cr fe. ;
181.019335983756E0
81.0000000000000E0 ok
: QUADROOT C F! B F! A F! B F@ F^2 flit 4.00000 A F@
C F@ F* F* F- FSQRT D F! B F@ FNEGATE D
F@ F+ flit 2.00000 A F@ F* F/ B F@ FNEGATE
D F@ F- flit 2.00000 A F@ F* F/ ;
: GOLDENRATIO flit 1.00000 flit -1.00000 flit -1.00000
QUADROOT FMAX ;
1.61803 ok
with more or fewer places.
[THEN]
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13. Non-trivial programming example
To illustrate how to construct a non-trivial program, let
us develop a binary search root-finder. We will use the
FORmula TRANslator ftran201.f to simplify the appearance
of the code (that is, it hides the data fetches and
stores that would otherwise be required).
First we need to understand the algorithm thoroughly:
If we know that the roots are bracketed between xa and
xb, and that f(xa)*f(xb) < 0 (at least 1 root lies in
the interval) we take the next guess to be xp = (xa+xb)/2 .
We then evaluate the function at xp: fp = f(xp).
If fa*fp > 0 we set xa = xp, else we set xb = xp.
We repeat until the ends of the interval containing
the root are sufficiently close together.
To begin programming, we note that we will have to keep
track of three points: xa, xb and xp. We also have to
keep track of three function values evaluated at those
points, Ra, Rb and Rp. We also need to specify a pre-
cision, epsilon, within which we expect to determine
the root.
Next we need to define the user interface. That is, once
we have a subroutine that finds roots, how will we invoke
it? Since we would like to be able to specify the name of
the function to find the root of, at the same time we
specify the interval we think the root is in, we need
some way to pass the name to the root finder as an
argument.
I have previously developed an interface that suits me: I
say
use( fn.name xa xb precision )bin_root
as in
use( f1 0e0 2e0 1e-5 )bin_root
and the root will be left on the floating point stack.
The code for passing names of functions as arguments is
included when you load ftran201.f the words used in
this program are use( , v: and defines . v: creates a
dummy dictionary entry (named dummy in the program)
which can be made to execute the actual function whose
name is passed to the word )bin_root .
Here are the data structures and their identifications:
MARKER -binroots \ say -binroots to unload
\ Data structures
FVARIABLE Ra \ f(xa)
FVARIABLE Rb \ f(xb)
FVARIABLE Rp \ f(xp)
FVARIABLE xa \ lower end
FVARIABLE xb \ upper end
FVARIABLE xp \ new guess
FVARIABLE epsilon \ precision
v: dummy \ create dummy dictionary entry
The actual root-finding subroutine, )bin_root , will be
quite simple and easy to follow:
: )bin_root ( xt --) ( f: Low High Precision -- root)
initialize
BEGIN NotConverged? WHILE NewPoint REPEAT
f" (xa+xb)/2" ( f: -- root)
;
Note that the subroutines comprising it are telegraph-
ically named so they need no explanation; whereas
)bin_root itself is explained by its stack comments. The
comments on the first line indicate that )bin_root expects
an execution token on the data stack, and three floating
point numbers on the floating point stack. These are its
arguments. (See 11d for a discussion of EXECUTE, etc.)
The execution token is what is used to change the
behavior of the dummy dictionary entry dummy : we say
defines dummy
in the word initialize to make dummy behave like the
function whose root we are seeking.
The final comment ( f: -- root) indicates that )bin_root leaves
the answer on the floating point stack.
In a sense we are programming from the top down, since we
have begun with the last definition of the program and
are working our way forward. In Forth we often go both
ways top-down and bottom-up at the same time.
The key words we must now define are initialize ,
NotConverged? and NewPoint . We might as well begin with
initialize since it is conceptually simple:
: initialize ( xt --) ( f: lower upper precision --)
defines dummy \ xt -> DUMMY
f" epsilon=" f" xb=" f" xa=" \ store parameters
f" Ra=dummy(xa)"
f" Rb=dummy(xb)"
f" MoreThan( Ra*Rb, 0)" \ same sign?
ABORT" Even # of roots in interval!"
;
The word ABORT" prints the message that follows it and
aborts execution, if it encounters a TRUE flag on the
data stack. It is widely used as a simple error handler.
ABORT (without the " ) simply aborts execution when
it is encountered. So it usually is found inside some
decision structure like an IF...THEN clause. (See 11d for
two examples of usage.)
ABORT" was preceded by a test. In order to use a test as
a function in a Fortran-like expression (this test con-
sumes two arguments from the floating point stack and
leaves a flag on the data stack), we must define a synonym
for it. The reason is that ftran201.f does not recognize
relational operators like > or < . The definition is*
: MoreThan ( f: a b) ( -- true if a>b)
POSTPONE F> ; IMMEDIATE
The code produced by f" MoreThan( Ra*Rb, 0)" is then just
RA F@ RB F@ F* flit 0.00000E-1 F>
which is what we want. We have already explained the
phrase defines dummy. The phrases f" xa=" and so on are
shorthand for storing something from the floating point
stack to a floating point variable. Thus f" xa="
generates the code XA F! . The rest of initialize is to
calculate the function at the endpoints of the supposed
bounding interval (a,b).
NotConverged? is a test for (non)convergence. WHILE
expects a flag on the data stack, as described in 10a. So
we define
: NotConverged? ( -- f)
f" MoreThan( ABS( xa - xb ), epsilon )" ;
which generates the code
XB F@ XA F@ F- FABS EPSILON F@ F>
What about NewPoint ? Clearly,
: NewPoint
f" xp = (xa+xb)/2" \ new point
f" Rp = dummy(xp)"
f" MoreThan( Ra*Rp, 0)" \ xp on same side of root as xa?
IF f" xa=xp" f" Ra=Rp"
ELSE f" xb=xp" f" Rb=Rp" THEN
;
That is, we generate a new guess by bisection, evaluate the
function there and decide how to choose the new bounding
interval.
All that remains is to put the definitions in the proper order
and test the result by loading the program bin_rts.f and
trying out the test case.
FALSE [IF]
Usage example:
: f1 fdup fexp f* 1e0 f- ; ok
use( f1 0e0 2e0 1e-5 )bin_root f. .567142 ok
[THEN]
Finally, if we want to be very careful indeed, and/or are
planning to re-use the program, we add an appropriate
boilerplate header, such as that included in the file
bin_rts.f .
*Note: the word POSTPONE in this context means that the word following it
in this case F> will be compiled into the word that uses MoreThan rather
than in MoreThan itelf. (Note that MoreThan is IMMEDIATE.) This way of doing
things saves some overhead during execution. Some Forths (notably Win32Forth)
define a word SYNONYM to accomplish the same thing.
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14. Some remarks about strings
As in other languages, alphanumeric strings in Forth are represented as
contiguous arrays in memory, each memory unit being a character.
Traditionally a character encoded by the ASCII or EBCDIC systems occupied
one (1) byte of storage, allowing for 256 characters. With the need to encode
alphabets other than the Latin one (e.g. Chinese, Arabic, Hebrew, Cyrillic) a
two-byte encoding called Unicode has been adopted, which allows for 65535
distinct characters.
A traditional Forth string consisted of a count byte and up to 255 bytes containing
alphanumeric characters (usually in ASCII). In ANS Forth this scheme has been
abandoned: how strings are stored will depend on the implementation. However
ANS Forth contains words that enable us to manipulate strings without reference
to how they are implemented.
Most ANS Forths (and Win32Forth is one of them) define S" to have defined
interpretive as well as compiling behavior. This means that if we say
S" This is a string!" CR TYPE
we get
This is a string! ok
What happened? S" This is a string!" created a string with text beginning at a
c-address and with a count that says how many characters (including blanks)
the string includes. The address and count are left on the stack. That is, the
proper stack picture would be
S" This is a string!" ( -- c-addr u)
(the count is an unsigned integer u because strings of negative length are
meaningless).
The word CR means insert a carriage return, and TYPE means from the
c-addr output u characters to the screen.
Exercise:
Use what you have just learned to write a Hello world! program.
It is perfectly feasible to define one's own word set for working with strings, depending
on what sort of application one is writing. For example, I have written a program to
translate mathematical formulas in Fortran-like form into Forth code, outputting the
result either to the screen (for test purposes) or embedding it into a Forth definition.
There is even a variant that evaluates the formula, provided all the variables have
been previously defined and given numerical values. To accomplish this required
strings longer than 255 characters, so I defined my own.
I now want to turn to pictured numerical output. Many computer programs
need to output numbers in some particular format, no matter how they are stored intern-
ally. For example an accounting program might output monetary amounts in the usual
dollars-and-cents format. The words that accomplish this are
# , <# , #S , #> , SIGN and HOLD
They do not have any defined interpretive behavior (although there is no telling what
any particular Forth may do) and are intended to be used within word definitions. Here
is an example: suppose we are writing an accounting program. Since most users will
not be dealing with amounts that exceed $100,000,000 we can use signed 32-bit integers
to represent the dollars and cents. (Such numbers can represent amounts up to
±(2311) = ±2147483647 cents.) Signed double-length integers are at least 32 bits long
on all ANS-compatible systems (although they will be 64 bits on 32-bit computers).
Hence we shall use doubles so the program will run on any ANS-compatible
Forth.
A double-length integer is entered from the keyboard by including a decimal point in
it, as
-4756.325 ok
Let us define a word to output a double-length integer. The first part will be to
translate it to an alphanumeric string referred to by c-addr u.
: (d.$) ( d -- c-adr u) TUCK DABS <# # # [CHAR] . HOLD #S ROT SIGN #> ;
As the stack comment ( d -- c-adr u) shows, (d.$) consumes a (signed) double-length
integer from the stack and leaves the string data in a form that can be printed to the
screen by the word TYPE. Let us test this:
4376.58 (d.$) CR TYPE
4376.58 ok
-4376.99 (d.$) CR TYPE
-4376.99 ok
It is worth exploring what each part does. A double length integer is stored as two
cells on the stack, with the most-significant part on TOS. Thus the word TUCK
places the most-significant part (containing the algebraic sign) above d and then DABS
converts d to |d|. Next, <# begins the process of constructing an alphanumeric
string. The two instances of # peel off the two least-significant digits and put
them in the string. The phrase [CHAR] . HOLD adds a decimal point to the string.
[CHAR] builds in the representation of the character . as a numeric literal (in
ASCII it is 46). HOLD then adds it to the string under construction. (HOLD has no
meaning except between <# and #>.) Then the word #S takes the rest of the digits
and adds them to the nascent string.
(Semi)finally, ROT puts the most significant part of d (with its sign) on TOS, and
SIGN adds its algebraic sign to the beginning of the string. (Again, SIGN is only
meaningful between <# and #>.)
And finally, the word #> cleans everything up and leaves c-addr u
on the stack, ready for display or whatever.
Exercises:
a) How would you add a leading dollar sign ($) to the output number?
b) How would you enclose a negative amount in parentheses rather than
displaying a sign? [That is, ( 4376.99) rather than -4376.99.]
c) Define a word to display a double-length integer in dollar-and-cents format.
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15. Some useful references
> M. Kelly and N. Spies, Forth: A text and Reference (Prentice-Hall, NJ, 1986)
> L. Brodie, Starting Forth, 2nd ed. (Prentice-Hall, NJ, 1986)
> L. Brodie, Thinking FORTH (Prentice-Hall, NJ, 1984 (online edition)
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